![](https://cdn.myportfolio.com/17e47365-a2f3-4b0b-b856-a9bc1d981d1d/b92d8ceb-ede1-4ae9-821b-24f20b6f9370_rw_1920.jpg?h=b83263624f3c409c86a8e1f9c5826ebd)
My 3D interpretation of Hanna-Barbera’s ‘Captain Caveman’.
Modelled in ZBrush | Textured in Substance Painter | Hair created with fibremesh in ZBrush, converted to curve guides using XGen in Maya | Lighting in Maya | Rendered in Maya using Arnold.
#NOAI #CharacterModelling #HannaBarbera #3DAnimation #3Dart #DigitalArt #Rendering #digital #CGArt #ZBrush #SubstancePainter #Maya